Recent posts

CPU Performance Reporting with Python

April 07, 2020

Making sense of cpu performance data for a game can be challenging. Understanding where and how to make optimizations is even harder. However, if we’re able ...

Quake++: System

April 19, 2016

I’ve approached this ‘remake’ of Quake with two main goals:

Catching Up… Again

April 07, 2016

It’s been over a month since my last update, so there is plenty of stuff to catch up on. Besides enjoying the strangely unseasonably warm weather, I spent th...

Design Patterns & C++14

February 22, 2016

I picked up a copy of Head First Design Patterns a few years back and used it to get up to speed with all the software development design patterns outlined i...